Build a unified look across scenes and props with accurate 2D train output
AI Game Model Training
Train characters, scenes, icons, and props with visual consistency using your own images to build stable, game-ready AI models.

Why use AI Model Training
Generate consistent assets, matching your game style, and ensure game-ready training.
Create crisp vector-style visuals with clean lines, flat colors, and production-ready clarity.
Train models that follow your full art pipeline and recreate scenes, characters, and props.
How to Train a Model
- 1
Upload Your Training Images
Open the "Train" section in Holopix AI to import at least ten images, and prepare your dataset so the model can learn your style and train characters or props with clean 2D precision.
- 2
Choose Training Type and Theme
From the app's dashboard, select scenes, characters, icons, or props. Pick the theme that matches your project to guide the system toward accurate style learning for 2D or 3D-inspired game visuals.
- 3
Select the Recommended Training Model
Choose the appropriate HOLO model for your asset style to ensure your model trains consistently and produces game-ready results that align with your art direction.
- 4
Train Your Model
Click "Train Model" to start the process, which would allow Holopix AI to analyze your dataset and create a stable, style-accurate system you can use to train games in 3D or 2D.
When to use AI Model Training
Unified Game World
Use model training when your small team needs characters, scenes, and icons to share one consistent visual identity across the entire game.
For Rapid Prototypes
Ideal for early-stage production where quick, reliable 2D or 3D-inspired assets help validate gameplay mechanics and narrative direction.
Single Style Expansion
Ideal for creators who want one art style multiplied into characters, environments, props, UI elements, and promotional graphics.
Fast Content Iterations
Perfect for teams releasing seasonal content or new levels, with commercial-ready results, keeping updates production-ready.
Start with Pre-built Models















